Cell-by-cell hull
Floor, wall, window, door — each one a separate cell with its own RGB health. Damage stays where the ship was hit, and the breach sucks the oxygen out.
open alpha · v0.1
Deep-space ship-building tactics
Your ship is not a model but a matrix of cells. Every wall, door and generator is one pixel on the deck — and every hit is missing from exactly there. Build, insulate, keep the oxygen in, and take the fleet out.
Floor, wall, window, door — each one a separate cell with its own RGB health. Damage stays where the ship was hit, and the breach sucks the oxygen out.
Three energy colours drive the generators, shields and weapons. Whatever runs out has to be mined — or taken from someone.
Red, green and blue schools: time reversal, divine barrier, sky storm. Each one acts on the cells — not on a single damage number.
Account
E-mail and password, or Google, Microsoft, Xbox, Facebook, Epic and Steam. You sign in to the game with the same account — your appearance and your Cell Coin balance travel with you.
Appearances
Put together several looks — hair, head, torso, back, legs, hands — and pick which one is active. The players around you see exactly that one.